October 23, 2009

Blender 2.57 (x86/x64)
AdminOctober 23, 2009 0 comments

Blender 2.57 (x86/x64)

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The Blender Foundation and online developer community is proud to present Blender 2.57. This is the first stable release of the Blender 2.5 series, representing the culmination of many years of redesign and development work.

We name this version "Stable" not only because it's mostly feature complete, but especially thanks to the 1000s of fixes and feature updates we did since the 2.5 beta versions were published.

The next 2 months we will keep working on finishing a couple of left-over 2.5 targets and we expect to get feedback and bug reports from users to handle as well. If all goes well, the 2.58 version then can be the final release of the 2.5 series, with a massive amount of new projects to be added for an exciting cycle of 2.6x versions. Target is to release updates every 2 months this year.

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From the publisher of Blender

Blender offers a complete range of tools to thoroughly develop 3D animations and design. Its revolutionary, non-overlapping and non-blocking UI delivers unsurpassed workflow. The powerful built-in database system allows instances, scene management, and dynamic linking multiple project files. Anti-aliased fonts feature international translation support.

The modeling aspects of the program are various. A range of 3D object types including polygon meshes, NURBS surfaces, bezier and B-spline curves, metaballs, vector fonts (TrueType, PostScript, OpenType) are available.

'Smooth proxy' style catmull-clark subdivision surfaces with optimal iso-lines display and sharpness editing and mesh modeling based on vertex, edge and/or face selection give you many possibilities. Editing functions such as extrude, bevel, cut, spin, screw, warp, subdivide, noise, smooth complete the modelling aspects.

Animation and rendering include armature (skeleton) deformation with forward/inverse kinematics, auto skinning and interactive 3D paint for vertex weighting. Oversampling, motion blur, post-production effects, fields, non-square pixels are just a few other of the choices you have.

Realtime 3D/game creation, a graphical editor defines interactive behavior without programming. Collision detection and dynamics simulation are included. The program features Python scripting API for sophisticated control and AI, fully defined advanced game logic. It supports all OpenGLTM lighting modes, including transparencies, animated and reflection-mapped textures.

You can save all scene data in a single .blend file. .blend format supports compression, digital signatures, encryption, forwards/backwards compatibility and can be used as a library to link to from other .blend files.

The program reads and writes TGA, JPG, PNG, Iris, SGI Movie, IFF, AVI and Quicktime GIF, TIFF, PSD, MOV (Windows and Mac OS X). Native import and export for DXF, Inventor and VRML files, with python scripts are available for many other 3D formats. You can also create stand-alone executables containing interactive 3D content or play back with the 3D web browser plugin.

Supported Platforms:
* Windows 2000, XP, Vista, 7 (32, 64 bits)
* Mac OS X (PPC and Intel 32.64 bits)
* Linux (x86 32/64 bits)
* FreeBSD (AMD/Intel 64 bits) 

DOWNLOAD
Code:
http://rapidshare.com/files/457756690/blender2.57.rar


Code:
http://www.filesonic.com/file/713849884/blender2.57.rar

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